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Introduction

The MSc in IT Product Development is based at Aarhus University’s Department of Computer Science and offered in collaboration with the Department of Engineering. Students take a combination of courses from both departments related to computer science and industrial design.
The Master’s programme in IT Product Development offers the highest-quality teaching in an informal learning environment. The teaching is a mix of lectures and classes, with preparatory work in study groups.

Prerequisites

We expect applicants to the programme to have acquired a thorough knowledge of the basics of IT and industrial design in their bachelor’s programme. These should include programming, systems, system development, physical design, basic electronics, as well as some experience of combining these disciplines.

 

Admission requirements and prerequisites

The following Bachelor’s degrees qualify students for admission to the Master’s degree programme in IT Product Development:

  • A Bachelor of Science degree in IT with the special study area Product Design from Aarhus University gives access to the Master’s degree program in IT Product Development.
  • A Bachelor of Science degree in IT after study regulations 2017 or later from Aarhus University gives access to the Master’s degree program in IT Product Development.
  • Other degrees, which, according to the university’s assessment, in level, extent and content correspond to the above mentioned degrees, may give admission to the Master’s degree program.

At the university’s assessment of whether a bachelor’s degree gives access to the Master’s degree program in IT Product Development, emphasis is placed on:

The Bachelor’s degree program contains it product development subjects to an extent that meets the prerequisites for following the mandatory courses and a majority of the elective courses offered in the Master’s Degree program. To meet the prerequisites for all mandatory and elective courses the following is required:

  • 20 ECTS industrial design, including sketching and physical prototype design, design theory, experience design, social and aesthetic interaction design.
  • 10 ECTS physical computing, i.e. the building of interactive physical systems by the use of software and hardware that can sense and respond to the analog world.
  • 10 ECTS human-computer interaction and experimental system development.
  • 20 ECTS programming, including object-oriented programming, software architecture, algorithms and data structures.
  • 20 ECTS computer systems, including databases, computer architecture, networks, operating systems, web technology.
  • Bachelor’s degree program contains 10 ECTS basic subjects in mathematics, probability theory and statistics.

The course basis for admission must reflect contemporary theory and practice.

There may be requirements for the composition of the study program in connection with possible admission.

It is a condition that the student’s language skills correspond to a B level in English.

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